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BlackStarStudios

Pathfinder RPG Publisher
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My Bio
BlackStar Studios is an independent publisher of fantasy and science-fiction supplements, adventures, and other gaming materials for the Pathfinder game system published by Paizo Publishing. BlackStar Studios' first line of products, "Shadowlands", introduces an enormous, mysterious world of vast empires built upon the ruins of an ancient, unimaginable power. The Shadowlands campaign setting is presented as an alternative to Golarion emphasizing gritty realism, political intrigue, and vestiges of a world once far more advanced.

Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks of Paizo Publishing, LLC, and are used under the Pathfinder Roleplaying Game Compatibility License. See paizo.com/pathfinderRPG/compat… for more information on the compatibility license.

Brooklyn & New York based RPG studio.

Follow us on Twitter: BlackStarGames

Email: info@blackstarstudios.com & customer.service@blackstarstudios.com

Favourite Movies
Lord of the Rings,
Favourite Bands / Musical Artists
Rush "2112"
Favourite Writers
Iain M. Banks, Gene Wolfe, Robert Jordan, George R.R. Martin, Tolkien
Favourite Games
Pathfinder, D&D
Favourite Gaming Platform
Xbox
Tools of the Trade
Photoshop, Maptool
Other Interests
Philosophy, history, psychology, philology, sociology
Motifs & Tones More than meets the eye - Sæmyyr is a massive world with a massive history spanning thousands of miles and thousands of years. Not everything in Sæmyyr is what it seems to be, quite often in fact, things are indeed not what they seem to be. From the beggar in the streets of Mtol Dærine who is actually a three-hundred year old priest, to the slender quiet warrior sitting at the bar who is really a spy for a powerful group of mentalists and mages.   Many people in Sæmyyr are not who they seem.  Situations are often more complex than they first appear to be.  Individuals are more intriguing than they seem on c
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The world of Sæmyyr is vast. It is a world in which a rider can travel for leagues and not encounter another person, in which you can walk down the teaming streets of Mtol Dærine, the jewel of Mtol Dærask, home to millions of souls, or in which you can sail upon enormous inland seas for days without the sight of land. Sæmyyr's history is equally vast - measured in tens of thousands of years.   Throughout this history institutions, like the Brotherhood of Magus have persisted for millennia and buildings still stand that were built by a civilization long forgotten and yet far more advanced than any on the face of the planet
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The Shadowlands campaign setting, like many fantasy roleplaying games, takes inspiration from a number of different sources. The following list provides just a few authors, series, stories, and ideas, which we think you might find inspiring in either better understanding the world of Sæmyyr or in designing your own campaign within the Shadowlands campaign setting. In an interview (Metagame Theory #207 - http://blog.metagametheory.com/2011/04/12/mgt-207-world-building-part-i.aspx), it was pointed out that a lot of our references come from the genre of science-fiction.  The Shadowlands is very intentionally a blend of fantasy and science-
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